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Long time no see, NG. Sort of.
So seeing as my dear friend Tomamoto mentioned me, and specifically my new game, in his latest news post, I figured now was as good as a time as any to talk a little bit about it since I've gotten a few queries about what my next project would be.
It's called Myosotis
I'm doing the art, code, and story. The amazingly talented and generous Hania is doing the music.
It's going to be a point and click game, set in the 1940s. Visually, I'm going for a very stylistic black and white look.
Don't worry, it isn't going to be LA Noire 2d. I don't want to give away any major plot points, but there's a surreal element to the game that I think will help separate it from the pack.
I hate naming release dates, but if I had to guess, I'd say it should be done by late October.
Honestly I'm really excited for it. I don't expect it to change the flash world or anything, but I'm passionate about it. Truly passionate about it. I haven't "believed" in one of my projects in a long time. In fact, it's nearly one year since I've made anything. Kind of alarming. Life happens. Anyways, the good news is that I was afraid I was going to have to rush on Myosotis in order to make a quick buck. Not trying to give a sob story, but I literally had less than $50 to my name at one point. Thanks to a few very well-needed breaks and opportunities, I'm safe for at least a few more months so I'm confident that the game I release will be a game I'm proud to release, not one I had to release.
So that's about it. I'm alive again, I'm working on Flash again, it feels good again.